Serious gaming for the development of interprofessional teamwork skills: what is the optimal blended commitment in education?
Within medicine, attention is paid to the development of the interprofessional cooperation skill; a complex but important skill within healthcare. As an online preparation for small-scale education, we have developed a ‘serious’ game: Team Up. With this multi-player game, which is played by medical and nursing students, they can experience the pitfalls and also, contact education can become more effective. Not much is known about the most optimal blended designs of such education. How can the added value of online and contact education best come into its own and how can they optimally reinforce each other? What is the most effective blended design to train this?