Gamifying higher education
- Start date
Thursday, 17 Jan 2019, 11:00
- End date
Thursday, 17 Jan 2019, 13:00
- Education Lab
During this lunch meeting Farshida Zafar will present a mobile game app (EUR Game). This app has been designed to complement teaching and learning in higher education.
The mobile game app can be used by teachers to gauge how well students are meeting the learning objectives. For the students, the game app is a study tool that can be used to test their own understanding and monitor their study progress. Gamification elements are also included in the game app to enhance the learning experience.
During the demonstration, participants will experience the features of the game app and be engaged in an interactive session to explore the possible ways to use the mobile game app to support teaching and learning.
You can sign up by sending an email to firstname.lastname@example.org. Free lunch is included, so make sure you also mention any dietary restrictions in your email!