prof.dr. (Jeroen) J Jansz

prof.dr. (Jeroen) J Jansz
Full professor Erasmus School of History, Culture and Communication Department of Media and Communication
Location
Burg. Oudlaan 50, Rotterdam
Email
jansz@eshcc.eur.nl
Back to overview

Profile

Prof. dr. Jeroen Jansz is Academic Director of the Community for Learning & Innovation and Full Professor of Communication and Media at Erasmus University Rotterdam.

He holds the Chair of Communication and Media in the Department of Media & Communication. He is a member of the Erasmus Research Centre for Media, Communication, and Culture (ERMeCC). He teaches in IBCoM, the International Bachelor's programme in Communication and Media as well as in the international MA Media, Culture and Society.

Under his leadership, the Community for Learning & Innovation developed a rapid response to the challenges of the COVID-19 pandemic, while maintaining CLI's focus on initiating and supporting innovative academic teaching.

His research takes the ubiquity of the Internet as a starting point and aims to understand and explain the changing relations between media consumers and media producers in contemporary participatory culture. This work builds upon his earlier research on interactive entertainment media, in particular video- and computer games. For details about his research and a list of publications see his blog.

In 2016, Mijke Slot and Jeroen Jansz published their MOOC Serious Gaming on the Coursera platform that reached a massive number of participants. The MOOC was updated in 2021.

  • T (Teresa) De La Hera, J (Jeroen) Jansz, JFF Raessens & B (Ben) Schouten (2021) - Persuasive Gaming in Context - doi: 10.5117/9789463728805 - Amsterdam University Press
  • T (Teresa) De La Hera, J (Jeroen) Jansz, JFF Raessens & B (Ben) Schouten (2021) - Looking Beyond Persuasion Through Rule-Based Representations in Digital Games: - doi: 10.5117/9789463728805 - Amsterdam University Press
  • Jeroen Jansz, Mijke Slot & S Tol (2011) - Creativiteit in online werelden. Een onderzoek naar online creatieve productie door tieners - ERMeCC

  • T (Teresa) De La Hera, J (Jeroen) Jansz, J (Joost) Raessens & B (Ben) Schouten (2021) - Persuasive Gaming in Context - doi: 10.2307/j.ctv1hw3z1d - Amsterdam University Press

  • JLD Neys & Jeroen Jansz (2018) - Engagement in play, engagement in politics: Playing political video games - In R. Glas, The Playful Citizen. Civic Engagement in a Mediatized Culture (pp. 36-56) - doi: 10.5117/9789462984523/ch02 - Amsterdam University Press
  • RS Jacobs, Jeroen Jansz & Teresa De La Hera (2017) - The key features of persuasive games: A model and case analysis - In R. Kowert & T. Quandt, New Perspectives on the Social Aspects of Digital Gaming: Multiplayer 2 (pp. 153-171) - Routledge
  • Jeroen Jansz & JLD Neys (2015) - Online games player characteristics - In R. Mansell, International Encyclopedia of Digital Communication & Society (pp. 1-6) - doi: 10.1002/9781118767771.wbiedcs051 - Wiley-Blackwell
  • J Engelhardt & Jeroen Jansz (2015) - Distant Suffering and the Mediation of Humanitarian Disaster - In R.E. Anderson, World Suffering and Quality of Life (pp. 75-87) - Springer
  • Jeroen Jansz (2015) - Playing out identities and emotions - In V. Frissen, S. Lammes, M. de Lange, J. de Mul & J. Raessens, Playful identities. The ludification of digital media and cultures (pp. 267-281) - Amsterdam University Press
  • Jeroen Jansz & T van Rooij (2012) - The perils and pleasures of playing videogames - In W. Stol & R. Leukfeldt, Cyber safety: an introduction (pp. 227-238) - Eleven International Publishing
  • Jeroen Jansz (2011) - Preface - In K. Poels & S. Malliet, Vice City Virtue: the Moralities of Video Games (pp. 9-14) - Acco Uitgeverij
  • Jeroen Jansz & Peter Nikken (2010) - Games - In J. de Haan & R. Pijpers, Contact! Children and New Media (pp. 29-53) - Bohn Stafleu van Loghum
  • Jeroen Jansz & Mirjam Vosmeer (2009) - Girls as serious gamers - In Ute Ritterfeld, Michael Cody & Peter Vorderer, Serious Games (pp. 236-247) - doi: 10.4324/9780203891650 - Routledge/Taylor & Francis Group
  • Jeroen Jansz & M Vosmeer (2009) - The unlikely serious gamer - In U. Ritterfeld, M. Cody & P. Vorderer, Serious games: Mechanisms and effects (pp. 236-247) - Routledge/Taylor & Francis Group
  • Jeroen Jansz & L Revis (2009) - Geloven in GodTube.com - In M. Aerts & M. van der Haak, Popvirus. Popularisering van cultuur en religie (pp. 34-51) - Aksant
  • Ed S. Tan & Jeroen Jansz (2008) - The game experience - In Product Experience (pp. 531-556) - doi: 10.1016/B978-008045089-6.50026-5 - Elsevier Ltd.

  • Anne Eldik, Julia Kneer, Roel Lutkenhaus & Jeroen Jansz (2020) - Influencers & the Super-Diverse City: Expressions of urban identity in local influencers’ YouTube content - Etmaal van de Communicatiewetenschap
  • Anne Eldik, Julia Kneer & Jeroen Jansz (2019) - Online in the City: Young people's social media use and it's relation to a sense of belonging to the (super-diverse) city - Etmaal van de Communicatiewetenschap: Communication Science & Artificial Intelligence
  • Anne Eldik, Julia Kneer & Jeroen Jansz (2018) - Empowering Children through Media - Empowering Cities and Citizens: Learning and co-creating in an urbanising world
  • Julia Kneer, Jeroen Jansz & M Bas (2017) - Creating a game for smokers and applying new methods to test its effectiveness - Etmaal2017
  • JLD Neys & Jeroen Jansz (2014) - Media practices that empower. Understanding political remix videos and their relation to civic engagement. - ECREA conference
  • Jeroen Jansz & Mijke Slot (2014) - The online creativity of Dutch teens: between consuming and empowering - ECREA conference
  • RS Jacobs, C Spiekerman-Roberts & Jeroen Jansz (2014) - The persuasive properties of games for change. A case based analysis - ECREA preconference TWG Game Studies
  • Lela Mosemghvdlishvili & Jeroen Jansz (2014) - How free and open is Google's Android? An analysis into differences in open source code development for mobiles. - IAMCR

  • Anne Eldik, Julia Kneer, Roel Lutkenhaus & Jeroen Jansz (2020) - #010 #mijnstad: De rol van sociale media en influencers in het leven van jongeren in de stad - Werkconferentie: Kennis van Mediawijsheid

  • Jeroen Jansz, S Niederer & E Schuurmans (2017) - The Human Touch - In B. Ahsmann et al., Kennis- en Innovatie Agenda voor de Creatieve Industrie 2018-2021 - CLICKNL

  • Jeroen Jansz (2009) - Participating Media Audiences2.1 - Erasmus Research Centre for Media, Communication and Culture (ERMeCC)

  • Joep Hofhuis & Jeroen Jansz (2019) - Longitudinal development of multicultural personality in an international university program - IAIR Conference
  • Lei Yang, Y Mao & Jeroen Jansz (2019) - Health Information Related to Cardiovascular Diseases and Cardiovascular Risk Factors in Television Health Programs in China - Etmaal van de Communicatiewetenschap 2019
  • Pieter Heede, Kees Ribbens & Jeroen Jansz (2018) - Wolfenstein, Call of Duty and the limits of historical play? A study on how players reflect on ludonarrative imaginations of the Holocaust - DiGRA Nordic Conference: Subversion, Transgression, and Controversy in Play
  • Pieter Heede, Kees Ribbens & Jeroen Jansz (2018) - No one is ever ready for something like this. A critical assessment of ludonarrative imaginations of the Holocaust in digital entertainment games - Workshop 'WAR/GAME: Ludic Expressions of Violent Conflict', CEEGS Conference 'Ludic Expressions'
  • Lei Yang, Y Mao & Jeroen Jansz (2018) - Chinese Hui Minority People’s Needs in Obtaining Health Information about Cardiovascular Diseases - International Communication Association
  • Roel Lutkenhaus, Jeroen Jansz & Martine Bouman (2018) - Towards Spreadable Entertainment-Education: How Transmedia Storytelling and Social Influencers Contribute to Effective Health Interventions - ICA's 68th Annual Conference 2018
  • Lei Yang, Y Mao & Jeroen Jansz (2018) - Chinese Hui Minority People’s Needs in Obtaining Health Information About Cardiovascular Diseases - Etmaal van de Communicatiewetenschap 2018
  • Anne Eldik & Jeroen Jansz (2018) - Settling in using Social Media: The role of social media during international students’ freshmen year in the Netherlands - Etmaal van de Communicatiewetenschap: Transcultural exchanges & communication flows
  • Lei Yang, Y Mao & Jeroen Jansz (2017) - Chinese Hui Minority People’s Access and Usage of Cardio-Vascular Diseases Health Information from Different Channels - International Communication Association
  • Pieter Heede, Kees Ribbens & Jeroen Jansz (2017) - Relive the Brutal Battles of World War II!: A qualitative analysis of promotional materials surrounding World War II-themed digital games - Etmaal van de communicatiewetenschap
  • RS Jacobs, Jeroen Jansz & Julia Kneer (2016) - A Validation-Oriented Approach to Persuasive Games - 6th European Communication Conference (ECREA)
  • Pieter Heede, Kees Ribbens & Jeroen Jansz (2016) - Experience World War II like never before! A systematic content analysis of promotional materials surrounding World War II-themed digital games - 6th European Communication Conference (ECREA): Mediated (Dis) Continuities: Contesting Pasts, Presents and Futures
  • RS Jacobs & Jeroen Jansz (2016) - A Validation-Oriented Approach to Persuasive Gaming - International Communication Association Conference 2016
  • Jeroen Jansz (2015) - Full Speed Ahead!? The Different Speeds of Game Design and Game Research - ICA conference
  • Jeroen Jansz & A H Fisher (2015) - Embodied emotions in playing digital (entertainment) games - ICA Game Studies preconference 'Gaming Bodies'
  • Jeroen Jansz & RS Jacobs (2015) - The persuasive properties of games for change. A case based analysis - Digital Games Research Association Conference 2015
  • Jeroen Jansz (2015) - Introduction: the Why and How of Games for Social Change - Etmaal van de Communicatiewetenschappen
  • J Engelhardt & Jeroen Jansz (2014) - Challenging humanitarian communication. Exploring Kony 2014 - Cultural Studies Crossroads Conference
  • JLD Neys & Jeroen Jansz (2014) - Political Remix Videos and civic engagement: Creating and watching critical content to engage with political matters and civic issues. - Civic political engagement and public spheres in the new digital era
  • MH Schols & Jeroen Jansz (2014) - Determinants of youth online political participation in the Netherlands - ICA 2014 annual conference
  • JLD Neys & Jeroen Jansz (2014) - Facilitating (behavioral) change with serious games: A first attempt at theorizing the field - Etmaal voor de Communicatiewetenschap
  • J Engelhardt, S Himmit & Jeroen Jansz (2013) - Regarding the pain of others: The role of victim representation in compassionate responses to mediated suffering - European Communication Conference
  • Jeroen Jansz & J Engelhardt (2013) - Media and Emotions: Western audiences in the face of mediated distant suffering - Conference: International Society for Research on Emotions
  • Lela Mosemghvdlishvili & Jeroen Jansz (2013) - An Analytical Model for Analyzing Software Development: linking negotiability of technology with user participation - IAMCR Annual Conference
  • J Engelhardt & Jeroen Jansz (2013) - Facing the mediated pain of others. New directions for the empirical study of audiences of distant suffering - International Communication Association Conference
  • Jeroen Jansz, Mijke Slot, RR Verstraeten & S Tol (2013) - Everyday creativity: online creative production by teenagers in the Netherlands - ICA Annual Conference
  • MH Schols, J Haan & Jeroen Jansz (2013) - Teenagers' internet use and the relationship with their parents - ICA Annual Conference 2013
  • Lela Mosemghvdlishvili & Jeroen Jansz (2013) - Understanding the backbone of technology: a conceptual model to research Code - ICA Annual Conference
  • J Engelhardt & Jeroen Jansz (2013) - Caring for distant victims of violent conflict: An empirical investigation of the significance of Kony2012 - Media, War & Conflict Fifth Anniversary Conference
  • Lela Mosemghvdlishvili & Jeroen Jansz (2013) - “Free your” “most open” Android: critical analysis of discourses on Android - Etmaal van de Communicatiewetenschap
  • J Engelhardt & Jeroen Jansz (2013) - Facing mediated distant suffering: a first step towards an empirical framework - Etmaal voor de Communicatiewetenschap
  • MH Schols, J de Haan & Jeroen Jansz (2013) - Internetgebruik en betrokkenheid bij de politiek - Etmaal van de Communicatiewetenschap
  • MH Schols, J de Haan & Jeroen Jansz (2012) - Teenagers' internet use and the relation with their parents: A resource theory approach - ECREA conference 2012
  • J Engelhardt & Jeroen Jansz (2012) - Western audiences in the face of distant suffering. A call to bring moral psychology to the table. - International Association for Media and Communication Research
  • JLD Neys, J van Looy, F de Grove & Jeroen Jansz (2012) - Poverty is not a game: Behavioral changes and long term effects after playing PING - 62th International Communication Association (ICA) Conference
  • JLD Neys, J van Looy, F de Grove & Jeroen Jansz (2012) - Poverty is not a game: Behavioral changes and long term effects after playing PING - Etmaal van de Communicatiewetenschap
  • Jeroen Jansz & JLD Neys (2011) - Political Internet games: engaging an audience - Future and Reality of Gaming (FROG) conference
  • Jeroen Jansz, JLD Neys, J van Looy & F de Grove (2011) - Playing in School or at Home? An Exploration of the Effects of Context on Education Game Experience - 5th European Conference on Games Based Learning
  • Jeroen Jansz & Peter Nikken (2011) - Parental mediation of young children's internet use - EU Kids Online Conference
  • Jeroen Jansz (2011) - Embodied emotions in interactive entertainment - International Society for Research on Emotions conference
  • Jeroen Jansz, JLD Neys & ESH Tan (2011) - Exploring Persistence in Gaming: The Role of Self-Determination and Social Identity - 61th International Communication Association (ICA) Conference
  • Jeroen Jansz, Mijke Slot & S Tol (2011) - Creativiteit in online virtuele werelden - ETMAAL van de Communicatiewetenschap
  • Jeroen Jansz (2010) - Playing out identities and emotions - International Conference Homo Ludens 2.0
  • JLD Neys & Jeroen Jansz (2010) - Political and social video mash-ups: Creating new critical readings with old material - DIY Citizenship Conference
  • EA van Reijmersdal & Jeroen Jansz (2010) - The Effects of Brand Placement in an Online Game for Girls - ECREA's 3rd European Communication Conference
  • JLD Neys, Jeroen Jansz & E Tan (2010) - To persevere is to save the world: Exploring Expertise in Gaming - doi: 10.1145/1823818.1823831 - Fun and Games Conference
  • JLD Neys, Jeroen Jansz & E Tan (2010) - Exploring Expertise in Gaming: A Self-Determination Approach - The Fourth International SDT Conference
  • Jeroen Jansz & J Theodorsen (2009) - Modding videogames on Web2.0. An exploration of motives for publishing user created content - 59th International Communication Association (ICA) Conference
  • JLD Neys & Jeroen Jansz (2009) - Political Internet games: engaging an audience - 59th International Communication Association (ICA) Conference
  • P Nikken & Jeroen Jansz (2009) - Playing restricted video games: Relations with game ratings and parental mediation - EU Kids Online Conference
  • Jeroen Jansz & J Theodorsen (2009) - Modding videogames on Web2.0. An exploration of motives for publishing user created content - Etmaal van de Communicatiewetenschap
  • Lela Mosemghvdlishvili & Jeroen Jansz (2009) - Framing and praising Allah on YouTube - Etmaal van de Communicatiewetenschap

  • Jeroen Jansz & Lela Mosemghvdlishvili (2011) - Preaching, Negating, and Debating Christianity on YouTube - 61th International Communication Association (ICA) Conference

  • Roel Lutkenhaus, Jeroen Jansz & Martine Bouman (2019) - Tailoring in the digital era: Stimulating dialogues on health topics in collaboration with social media influencers - Etmaal van de Communicatie
  • Roel Lutkenhaus, Jeroen Jansz & Martine Bouman (2018) - Analyzing Conversation Networks on Vaccination: Identifying Communities, Narratives, and Social Influencers for Audience Engagement - ICA's 68thn Annual Conference 2018
  • Roel Lutkenhaus, Jeroen Jansz & Martine Bouman (2018) - Analyzing Conversation Networks: A Procedure to Analyze Online Discussions on Controversial Issues - ICA's 68th Annual Conference 2018
  • Roel Lutkenhaus, Jeroen Jansz & Martine Bouman (2018) - Vaccination: Narratives and Social Infrastructures behind Online Conversations about Vaccination - The 2018 International Social and Behavior Change Communication (SBCC) Summit TM featuring Entertainment Education
  • RS Jacobs, S Werning, Jeroen Jansz & Julia Kneer (2018) - Procedural Arguments of Persuasive Games: An Elaboration Likelihood Perspective - 24 hours of Communication Science
  • Roel Lutkenhaus, Jeroen Jansz & Martine Bouman (2018) - Vaccination. Narratives and Social Infrastructures behind Online Conversations about Vaccination - Etmaal van de Communicatie 2018
  • RS Jacobs, S Werning, Jeroen Jansz & Julia Kneer (2017) - Procedural Arguments of Persuasive Games: An Elaboration Likelihood Perspective - Games and Learning Association Conference 2017
  • RS Jacobs & Jeroen Jansz (2017) - Playing Against Abuse: Effects of Procedural and Narrative Persuasive Games - International Communication Association Conference 2017
  • RS Jacobs, Jeroen Jansz & Julia Kneer (2017) - Playing Against Abuse: Effects of Procedural and Narrative Persuasive Games - 24 hours of Communication Science (Etmaal)
  • Roel Lutkenhaus, Jeroen Jansz & Martine Bouman (2017) - The Entertainment-Education in the New Media Landscape - RMeS Winter School
  • Julia Kneer, Jeroen Jansz & M Bas (2017) - Developing and testing a serious games for smokers - 10th Conference of the Media Psychology Division of the DGPs
  • Jeroen Jansz & Mijke Slot (2016) - Let the games begin! A Massive Open Online Course (MOOC) on serious gaming - 6th European Communication Conference (ECREA)
  • Andrea Gudmundsdottir & Jeroen Jansz (2016) - Sexting, Snapchat & Social Norms: Because Everybody is Doing It? - International Communication Association Conference
  • AH (Annabel) Draaijers & Jeroen Jansz (2016) - Adolescents' expectations about their friends' online behavior - International Communication Association Conference
  • RS Jacobs, Jeroen Jansz & T de la Hera Conde-Pumpido (2016) - The Persuasive Properties of Games for Change: A Case-Based Analysis - International Communication Association Preconference 2016: Just Games?
  • RS Jacobs, Jeroen Jansz & T de la Hera Conde-Pumpido (2016) - The Persuasive Properties of Serious Games: A Case-Based Analysis - Etmaal van de Communicatiewetenschap
  • AH (Annabel) Draaijers & Jeroen Jansz (2016) - Adolescents' expectations about their friends' online behavior - Etmaal van de Communicatiewetenschap
  • Andrea Gudmundsdottir & Jeroen Jansz (2016) - Sexting, Snapchat & Social Norms: Because Everybody is Doing It - Etmaal van de Communicatiewetenschap
  • Jeroen Jansz (2015) - Keynote lecture on Persuasive gaming in research and the classroom - CEL Innovation Room
  • RS Jacobs & Jeroen Jansz (2015) - Central, Peripheral, or Both? Toward a methodology for studying elaboration in persuasive games - ECREA Digital Games Research Winter Workshop
  • Jeroen Jansz (2014) - PK20: How to? And why? - Pecha Kucha International Summerschool Games & Play
  • Jeroen Jansz (2014) - Keynote on Persuasive gaming - International Summerschool Games & Play
  • Jeroen Jansz (2014) - Invited lecture on Audiences - ASCoR Graduate School
  • Jeroen Jansz (2013) - Keynote See me... feel me ... the emotional appeal of media - Design & Emotion
  • J Engelhardt, JLD Neys & Jeroen Jansz (2012) - PechaKucha presentation on Kony2012 - Discovery Festival 2012
  • Jeroen Jansz (2012) - Why we play - ICA Preconference It's more than just a game
  • Jeroen Jansz (2011) - De aantrekkingskracht van serious games - Guest Lecture: SBO, WTC
  • Jeroen Jansz (2011) - De effecten van entertainment media - Guest Lecture: Adviescommissie NICAM
  • Jeroen Jansz (2011) - Hoe Games en Gaming Ons Gedrag Bepalen - Guest Lecture: Studium Generale, Erasmus University Rotterdam
  • Jeroen Jansz (2010) - De alledaagse creativiteit van tieners online - Keynote lecture: De Week van de Mediawijsheid, Stroom
  • Jeroen Jansz (2010) - Pathological gaming or plain enthusiasm? - Presentation for PEGI conference
  • Jeroen Jansz (2010) - Jonge spelers en producenten - Keynote lecture: Conference Kinderen en Nieuwe Media, Jaarbeurs
  • Jeroen Jansz (2010) - Wat weten we eigenlijk over de effecten van games? - Lecture Seminar Onderwijsmanagers, Kennisnet
  • Jeroen Jansz (2009) - Spelend communiceren - Presentation: Communicatiekring Rijnland

  • Jeroen Jansz (2012) - Gamen: Fun of Funest - Nationaal Symnposium Brijder Verslavingszorg

  • Jeroen Jansz, Joyce Neys & E.S.H. Tan (2011) - Best Paper Award - Exploring Persistence in Gaming: The Role of Self-Determination and Social Identity

Netwerk Mediawijsheid

Start date approval
December 2020
End date approval
December 2023
Place
HILVERSUM
Description
Voorzitter Wetenschappelijke Raad

Pan European Game Information S.A.

Start date approval
December 2020
End date approval
December 2023
Place
BRUSSEL
Description
lid Experts group

Pan European Game Information S.A.

Start date approval
December 2020
End date approval
December 2023
Place
BRUSSEL
Description
Chair Complaints Board PEGI

CLICK.nl platform for creative industries

Start date approval
May 2021
End date approval
May 2024
Place
EINDHOVEN
Description
Lidmaatschap Programmaraad

Introduction to Human Communication

Level
BA-1
Year
2021
Year Level
BA-1
Course Code
CM1001

Participating Audiences

Year
2021
Year Level
MA, MA-2
Course Code
CM4205

Master Class

Year
2021
Year Level
MA, MA, MA, MA
Course Code
CM4500

Master Thesis

Year
2021
Year Level
MA, MA, MA, MA
Course Code
CM5000

Compare @count study programme

  • @title

    • Duration: @duration
Compare study programmes