Is this the programme you're looking for?
This master track is aimed at forming science-informed practitioners in health psychology and (digital) behaviour change.
Key Facts & Figures
- Mode of study
- Instruction language
- 1 year
- Study points (EC)
- Campus Woudestein
- Start date
- Application Deadline (EEA)
- 3 april
The study programme in a nutshell
How can we leverage scientific knowledge and technological innovations to tackle the most relevant health and societal issues today? Can we combine an evidence-based scientific approach to health promotion with the creative design thinking process involved in the development of new technological solutions? In this track, psychological insights, evidence-based methods, and a user-centred design approach are used to create innovative solutions to target psychological problems, promote healthy behaviours and prevent unhealthy ones.
Watch the study programme video
What you will learn
This master track is for anyone with an interest in the psychology of behaviour change, and the use of digital interventions to promote (mental)health or influence behaviour. In this master you will learn:
- how you can use psychological theory to design and evaluate effective interventions
- how technology can be leveraged to provide unique solutions for an increasingly complex society
Is this the right programme for you?
- This programme is unique in its combination of state-of-the-art theoretical and methodological knowledge on health psychology and on how to design, implement and evaluate (digital) behaviour change interventions in complex, real-life contexts.
- Active education, where you work in groups to address and solve real-life questions about behavior change by designing interventions in a multidisciplinary context.
- Attention to the development of professional skills by following practical courses and two internships
Want to know more? Meet us here
Career opportunities after graduation
As a graduate of this master track you can work, for example, as behavioral scientist, policy officer or researcher for health promotion and public governance institutions, but also as an intervention designer, project manager or UX researcher in (med)tech and e-health companies.