(Pieter) P.J.B. Van den Heede MA

(Pieter) P.J.B. Van den Heede MA
PhD Candidate Erasmus School of History, Culture and Communication Department of History
Location
Burg. Oudlaan 50, Rotterdam
Room
M 6-32
Telephone
+31 10 4081347
Email
vandenheede@eshcc.eur.nl

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Pieter Van den Heede is a PhD Candidate at the Department of History of Erasmus University Rotterdam.

His PhD research is part of the Research Excellence Initiative (REI) Project ‘War! Popular Culture and European Heritage of Major Armed Conflicts’ (project leader Prof. Maria Grever). This interdisciplinary project aims to examine how the heritage of modern war history is represented and appropriated in contemporary popular culture, and which modifications or additions can be advised to harmonize these appropriations with the requirements and principles of democratic historical and civic education.

Pieter focuses on the representation and simulation of history in digital games set in war-devastated…

Pieter Van den Heede is a PhD Candidate at the Department of History of Erasmus University Rotterdam.

His PhD research is part of the Research Excellence Initiative (REI) Project ‘War! Popular Culture and European Heritage of Major Armed Conflicts’ (project leader Prof. Maria Grever). This interdisciplinary project aims to examine how the heritage of modern war history is represented and appropriated in contemporary popular culture, and which modifications or additions can be advised to harmonize these appropriations with the requirements and principles of democratic historical and civic education.

Pieter focuses on the representation and simulation of history in digital games set in war-devastated European (urban) landscapes. His promoters are Prof. Kees Ribbens, Prof. Jeroen Jansz and Prof. Maria Grever. The research project is embedded within the Centre for Historical Culture (CHC) and the Erasmus Research Centre for Media, Communication and Culture (ERMeCC).

Pieter holds a Master’s degree in History (2012, greatest distinction) from Ghent University, Belgium. For his MA thesis he conducted research on the representation of World War II in popular shooter games such as Medal of Honor, Call of Duty and Wolfenstein.

He obtained a teaching certificate in 2013 and worked as a history and geography teacher at Sint-Barbaracollege and VHSJ Sint-Joris in Ghent. Pieter’s main research interests include historical gaming, history didactics, public history and historical culture.

      • P.J.B. Van den Heede (2018, juni 28). Games and sensitive history/histories of mass violence: towards a 'liminal' perspective? Utrecht University, Research workshop 'Playing Memory' (Utrecht Forum for Memory Studies / Center for the Study of Digital Games and Play GAP).
      • P.J.B. Van den Heede (2016, juni 16). Reliving the 'greatest war ever'? De voorstelling van WOII in digitale games. Erasmus Universiteit Rotterdam, Symposium 'It's all in the game! Games als onderzoeks- en werkgebied voor historici' (Jonge Historici, ESHCC en Erasmus Trustfonds).
      • P.J.B. Van den Heede (2018, april 28). Livin' in a Nazi-infested world. Analyzing the ludic imagination of wartime occupation in the game The Saboteur. Karlstad University, Research meeting KuFo Research Group for Cultural Studies.
      • P.J.B. Van den Heede (2018, april 19). The world's gotta know? Digital games and the violent legacies of the Second World War. Karlstad University, Research meeting Department of Political, Historical, Religious and Cultural Studies.
      • P.J.B. Van den Heede (2016, juni 10). Spelen met het verleden? Digital games en (stedelijk) cultureel erfgoed. Erasmus Universiteit Rotterdam, Seminar 'Digitaal herinneren in de Stad' (ERMeCC, Erasmus Trustfonds).
      • P.J.B. Van den Heede (2016, april 28). DataQuest: Modern Warfare. A quantitative content analysis of games about modern wars (1939-present). Utrecht University, DiGRA Dutch Chapter Pitching Event.
      • P.J.B. Van den Heede (2016, mei 17). Video Games of War. Exploring 'realism' in the World War II-themed video game 'Brothers in Arms'. De Doelen Conference Building, Rotterdam, Urban Transformation Conference UTC; Special Conference 'Vital Postwar Cities'.
      • P.J.B. Van den Heede, C.R. Ribbens & J. Jansz (2018). No one is ever ready for something like this. A critical assessment of ludonarrative imaginations of the Holocaust in digital entertainment games. Workshop 'WAR/GAME: Ludic Expressions of Violent Conflict', CEEGS Conference 'Ludic Expressions': Prague (2018, oktober 11).
      • P.J.B. Van den Heede, C.R. Ribbens & J. Jansz (2018). Wolfenstein, Call of Duty and the limits of historical play? A study on how players reflect on ludonarrative imaginations of the Holocaust. DiGRA Nordic Conference: Subversion, Transgression, and Controversy in Play: Bergen, Norway (2018, november 30).
      • P.J.B. Van den Heede, C.R. Ribbens & J. Jansz (2017). Relive the Brutal Battles of World War II!: A qualitative analysis of promotional materials surrounding World War II-themed digital games. Etmaal van de communicatiewetenschap: Tilburg University (2017, januari 26).
      • P.J.B. Van den Heede (2017). Replaying war-time occupation? Towards a 'liminal' experience in digital games about World War II. EHRI Workshop: Engaging New Generations. The Holocaust and Knowledge Dissemination in the Digital Age: NIOD Institute for War, Holocaust and Genocide Studies (2017, november 9).
      • P.J.B. Van den Heede, C.R. Ribbens & J. Jansz (2016). Experience World War II like never before! A systematic content analysis of promotional materials surrounding World War II-themed digital games. 6th European Communication Conference (ECREA): Mediated (Dis) Continuities: Contesting Pasts, Presents and Futures: Prague (2016, november 10).
      • P.J.B. Van den Heede (2016). Playing the 'Good War'? World War II-themed digital games and their (narrative) perspectives on perpetratorship. Conference 'Narratives of War': Huizinga Institute, Amsterdam University (2016, februari 25).
      • P.J.B. Van den Heede (2015). Experiencing war through play? Digital games about modern wars (1939 – present). International kick-off meeting Research Excellence Initiative Programme 'War! Popular Culture and European Heritage of Major Armed Conflicts: Erasmus University Rotterdam (2015, oktober 30).
      • P.J.B. Van den Heede (2015). Recounting alternate histories. Towards a method for studying the After Action Reports in Hearts of Iron III. ECREA Digital Games Research Winter Workshop: Ghent (2015, december 11).
      • P.J.B. Van den Heede (2013). World War II Revisited. Travelling through time and space in historical FPS-games. 'Rhetoric as equipment for living'-conference, section meeting DiGRA Flanders: Ghent (2013, mei 23).
      • P.J.B. Van den Heede (2012). Medal of Honor ontleed. De voorstelling van de Wereldoorlog in schietspelletjes. 'Erfgoed en Games: Level 2' Conference: FARO Vlaams steunpunt voor erfgoed, Brussels (2012, november 29).
      • P.J.B. Van den Heede (2016). The Dean's Award for Multidisciplinary Excellence. Dean's Master Class on 'Migration': Rotterdam (2016, januari 15 - 2016, januari 15). Overig.
  • Rethinking History 1

    Title
    Rethinking History 1
    Year
    2018
    Year level
    (BA-1) (BA-1)
  • PhD Candidate

    University
    Erasmus University Rotterdam
    School
    Erasmus School of History, Culture and Communication
    Department
    Department of History
    Country
    Nederland
    Telephone
    +31 10 4081347

Address

Visiting address

Burg. Oudlaan 50 3062 PA Rotterdam

Postal address

Postbus 1738 3000 DR Rotterdam